My Game Designs

Go Forward Rugby v0.22

I love Rugby and have spent a few months in 2004 designing a game based around it. Rugby is a very complicated game and transposing all that to a game board would, I believe, result in a very complex experience. Given all of this I've abstracted many of the concepts to make a game that reflects the major ideas of playing Rugby Union. The game should fall into the short length time span when you work it out. This should not be very hard as the main rules are only a page long. I've made it available free to download bellow and if it's liked I'll no doubt grab a real artist and publish it. Feel free to give it to whomever you like provided you don't charge for it. You will need to get some light card (I used pale 120gm card that I got from the news agent) and to make The Rack and Cards. You need The Rack for the game to work in the way intended. Most bubble jet printers now days can print on this. Do not get the two decks mixed up. I printed each deck on a different colour cardstock. You need to print the card file twice (for each player) to make up the 36 cards. I did this so that people who have a slower connection to the net don't have to download as much stuff. You also need to print the board twice and join the two halves together.

Generally speaking, you should each be able to score once or twice per half. So it should be quite close. Expect the first game to take some time while you work things out, after that it should only take about 60min. Have fun.


This is how the game should look during play


Here is the very beta artwork....
I have updated the card deck. A small tweek of the RUN values
Click to download the rules v0.22 350kb
Click to download the board v0.43 150kb... print twice.
Click to download the card deck v0.36 150kb... print four times.
Click to download The Rack 120kb


Country Trains v0.7.5

I love trains too and am working on a tile laying train game.
This is a tile placement game with additional pieces (trains) that move around on the tiles. There are 3 types of tiles. Siding tiles that show a commodity they will accept, track tiles and country tiles. Country tiles have a commodity printed on them. On their go, each play will place a new tile and move their locomotive. They will then check to see if their locomotive connects a siding that provides a commodity to a siding that wants that commodity. If they have achieved this, that player will collect the income that connection generates. They may then also have to pay tax to the manager of any of the sidings involved. At the end of the game, the winner is the player with the most money. The rules are only 2 pages and the game takes about 30 minutes

The game is be free to download, print and play.

You can download the rules here...they are now v0.7.5
Rules v0.7.5

The art work for the tiles is here.
Tiles sheet1
Tiles sheet2

You will need some counters for the managers, locomotives and loads. Mabee some coins or a score sheet for the money. Please have fun.

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